Any community contributions to libgdx go here! Some may get included in the core API when permission is granted.
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- AnimatedSprite.java
by Wavesonics » Fri Jan 14, 2011 1:35 am
- 21 Replies
- 7917 Views
- Last post by Sako
Mon Jan 21, 2013 9:11 am
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- README (for real or else!)
by mzechner » Sat Mar 26, 2011 6:47 pm
- 0 Replies
- 2205 Views
- Last post by mzechner
Sat Mar 26, 2011 6:47 pm
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- [Lib] MTX v2.1 BETA - Full Game Available
by moribito » Tue Sep 25, 2012 5:51 pm
- 13 Replies
- 1139 Views
- Last post by thebluefish
Tue May 21, 2013 4:57 pm
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- Onscreen Analog Controller
by KindaSorta » Sun May 19, 2013 4:58 am
- 18 Replies
- 196 Views
- Last post by just4phil
Tue May 21, 2013 1:22 pm
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- [tools] gdx-tiled-preprocessor
by dud3z » Sat May 04, 2013 2:47 pm
- 64 Replies
- 727 Views
- Last post by BurningHand
Tue May 21, 2013 2:03 am
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- Per-Pixel 2D Shadows on the GPU
by davedes » Mon Apr 01, 2013 7:26 pm
- 9 Replies
- 559 Views
- Last post by kalle_h
Sun May 19, 2013 3:34 pm
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- AnimatedTiledMapTile Implementation - Tiled Animated Tiles
by dylanetaft » Sun May 19, 2013 12:54 am
- 2 Replies
- 237 Views
- Last post by BurningHand
Sun May 19, 2013 1:46 pm
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- Web Colors
by BLinK3rO » Sat May 18, 2013 3:35 pm
- 1 Replies
- 171 Views
- Last post by Biki
Sat May 18, 2013 6:20 pm
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- Proposal: Camera.unproject(Vector2)
by jrenner » Fri May 17, 2013 9:56 am
- 0 Replies
- 47 Views
- Last post by jrenner
Fri May 17, 2013 9:56 am
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- GWT Contrib : better preloader feedback
by vbousquet » Thu May 16, 2013 11:21 pm
- 0 Replies
- 34 Views
- Last post by vbousquet
Thu May 16, 2013 11:21 pm
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- GWT small contrib [Reflection extension, asset path bug]
by vbousquet » Wed May 01, 2013 7:33 am
- 6 Replies
- 177 Views
- Last post by vbousquet
Tue May 14, 2013 9:51 pm
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- Smooth 2D Camera
by semperhilaris » Sun Apr 28, 2013 1:29 pm
- 6 Replies
- 375 Views
- Last post by semperhilaris
Tue May 14, 2013 6:12 pm
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- [lib] Universal Tween Engine
by Obli » Wed Feb 09, 2011 2:49 pm
- 111 Replies
- 10458 Views
- Last post by xeoshow
Tue May 14, 2013 12:24 am
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- [lib] PostProcessing library (GLES2-only)
by dud3z » Thu Jul 12, 2012 7:48 pm
- 22 Replies
- 1825 Views
- Last post by dud3z
Sun May 12, 2013 7:56 pm
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- Suggestions requested regarding SQLite database extension
by spoiltProgrammer » Mon Apr 08, 2013 7:23 pm
- 8 Replies
- 250 Views
- Last post by mzechner
Sun May 12, 2013 10:30 am
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- [Lib] Engine manage source code for libgdx beginner.
by gdxenginesource » Fri Apr 05, 2013 6:08 am
- 5 Replies
- 435 Views
- Last post by karlor
Sun May 12, 2013 8:58 am
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- OpenGL & GLSL Tutorials for LWJGL/LibGDX
by davedes » Tue Dec 11, 2012 3:35 am
- 18 Replies
- 1410 Views
- Last post by ukkr
Sat May 11, 2013 10:36 pm
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- Powered by Libgdx screen
by KateTheAwesome » Mon May 06, 2013 4:25 pm
- 2 Replies
- 151 Views
- Last post by skunktrader
Tue May 07, 2013 12:53 am
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- gdx-ui-app: my boilerplate code for scene2d and example game
by broken-e » Mon May 06, 2013 5:08 pm
- 1 Replies
- 78 Views
- Last post by just4phil
Mon May 06, 2013 6:43 pm
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- Suggested Tile Map extensions
by JohnLambe » Fri Apr 12, 2013 11:34 pm
- 10 Replies
- 419 Views
- Last post by BurningHand
Mon May 06, 2013 2:22 am
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- Rotation in radians instead of degrees
by Kerai » Sat May 04, 2013 6:14 pm
- 3 Replies
- 120 Views
- Last post by JohnLambe
Sun May 05, 2013 11:59 pm
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- gdx-rube : loader and scene for the Box2D RUBE Editor
by HeRMeS » Wed Mar 20, 2013 8:34 pm
- 6 Replies
- 613 Views
- Last post by Vantrebla
Fri May 03, 2013 11:46 am
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- a virtual joystick for the mobile fun
by 65k » Tue Apr 30, 2013 1:55 pm
- 0 Replies
- 85 Views
- Last post by 65k
Tue Apr 30, 2013 1:55 pm
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- Tegra 3 Quad-Core support
by ozi9891 » Thu Apr 25, 2013 8:29 am
- 2 Replies
- 212 Views
- Last post by kalle_h
Sat Apr 27, 2013 7:24 pm
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- SpriteBatch - setAlpha
by IMakeGames » Fri Apr 26, 2013 8:33 am
- 0 Replies
- 104 Views
- Last post by IMakeGames
Fri Apr 26, 2013 8:33 am
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