Any community contributions to libgdx go here! Some may get included in the core API when permission is granted.
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- AnimatedSprite.java
by Wavesonics » Fri Jan 14, 2011 1:35 am
- 33 Replies
- 149100 Views
- Last post by dermetfan
Sat Mar 28, 2015 2:45 pm
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- README (for real or else!)
by mzechner » Sat Mar 26, 2011 6:47 pm
- 0 Replies
- 29344 Views
- Last post by mzechner
Sat Mar 26, 2011 6:47 pm
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- Skin Composer - Create skins for scene2d.ui
by raeleus » Fri May 27, 2016 6:13 am
- 52 Replies
- 26507 Views
- Last post by raeleus
Sun Apr 15, 2018 12:37 am
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- CheerpJ. the most advanced Java-to-JavaScript solution
by jcvw75 » Thu Mar 29, 2018 10:31 am
- 1 Replies
- 181 Views
- Last post by Magnesus
Sat Mar 31, 2018 1:29 pm
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- OpenGL ES 3.1 Support (LWJGL3 + Android)
by spamrakuen » Fri Feb 24, 2017 5:51 pm
- 9 Replies
- 4017 Views
- Last post by spamrakuen
Thu Mar 22, 2018 5:23 pm
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- RevoluteJoint and angle problem
by Samos » Wed Mar 14, 2018 6:18 pm
- 0 Replies
- 168 Views
- Last post by Samos
Wed Mar 14, 2018 6:18 pm
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- Problem with ios-moe, libgdx and Box2d
by lexprogger » Thu Mar 08, 2018 11:01 am
- 0 Replies
- 241 Views
- Last post by lexprogger
Thu Mar 08, 2018 11:01 am
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- TextureAttribute.Ambient how is it supposed to be used?
by eobermuhlner » Tue Feb 27, 2018 12:33 pm
- 2 Replies
- 401 Views
- Last post by eobermuhlner
Mon Mar 05, 2018 11:52 am
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- Problem with "Transmission belt"
by Samos » Sat Feb 17, 2018 11:22 am
- 3 Replies
- 373 Views
- Last post by evilentity
Sat Feb 17, 2018 4:26 pm
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- Find Point on Ellipsis by Angle
by captainflyaway » Thu Feb 15, 2018 1:01 pm
- 0 Replies
- 211 Views
- Last post by captainflyaway
Thu Feb 15, 2018 1:01 pm
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- Ashley + kryonet = base networking api (work concept)
by jamakasi » Wed Feb 14, 2018 7:08 am
- 2 Replies
- 451 Views
- Last post by jamakasi
Wed Feb 14, 2018 11:11 am
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- Adding emissive and normal features to default shader
by eobermuhlner » Fri Jan 26, 2018 4:06 pm
- 2 Replies
- 552 Views
- Last post by eobermuhlner
Sat Feb 03, 2018 7:03 pm
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- Change for Timer to allow millis instead of seconds
by Guich » Thu Feb 01, 2018 11:48 am
- 2 Replies
- 507 Views
- Last post by CoDi
Thu Feb 01, 2018 2:59 pm
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- GDX Fireapp - Firebase support for LibGDX
by mk-5 » Wed Sep 20, 2017 7:36 pm
- 2 Replies
- 1056 Views
- Last post by MrStahlfelge
Fri Jan 19, 2018 7:20 pm
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- [lib] Easy integration of Play Games, GameCircle, Kongregate
by MrStahlfelge » Mon Jul 03, 2017 8:29 pm
- 15 Replies
- 5716 Views
- Last post by MrStahlfelge
Mon Jan 01, 2018 11:29 am
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- bug fix for ShapeRenderer
by Guich » Sun Dec 24, 2017 12:04 pm
- 0 Replies
- 291 Views
- Last post by Guich
Sun Dec 24, 2017 12:04 pm
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- VisUI - flat design skin-library for scene2d.ui
by kotcrab » Fri Jan 09, 2015 10:13 pm
- 12 Replies
- 8312 Views
- Last post by TypeOverride
Fri Nov 24, 2017 12:17 am
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- JSON feed with the games of the gallery
by txemasv » Thu Nov 23, 2017 1:34 am
- 0 Replies
- 424 Views
- Last post by txemasv
Thu Nov 23, 2017 1:34 am
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- GdxToKryo: Future-proof Kryo serialization in LibGDX
by tenfour04 » Fri Oct 27, 2017 1:39 am
- 1 Replies
- 571 Views
- Last post by TypeOverride
Wed Nov 22, 2017 11:14 pm
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- Drop shadow drawable
by Adf » Sat Nov 11, 2017 4:29 am
- 0 Replies
- 524 Views
- Last post by Adf
Sat Nov 11, 2017 4:29 am
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- Add this method to World.java
by zgintasz » Sat Mar 12, 2016 6:52 pm
- 3 Replies
- 3393 Views
- Last post by captainflyaway
Sun Oct 29, 2017 8:32 pm
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- Internal storage zip files reading on android (source code)
by TypeOverride » Tue Oct 24, 2017 8:59 pm
- 2 Replies
- 544 Views
- Last post by TypeOverride
Tue Oct 24, 2017 9:44 pm
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- Made a small PR to website. Never got response
by juankz » Sun Oct 22, 2017 7:08 pm
- 0 Replies
- 596 Views
- Last post by juankz
Sun Oct 22, 2017 7:08 pm
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- SVG implementation
by dodormeur » Mon Oct 09, 2017 9:24 am
- 3 Replies
- 932 Views
- Last post by evilentity
Mon Oct 09, 2017 2:48 pm
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- FlexBatch: Sprites with effects / batch anything
by tenfour04 » Wed Jan 25, 2017 3:16 am
- 5 Replies
- 3021 Views
- Last post by evilentity
Sun Oct 01, 2017 11:27 am
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