albarazer wrote:I've been looking for quite some time now to how I should make a nice graphical ui.
I searched and found that many people all do it in a different way, like a Stage with Sprites for buttons, Scene2dUI, TWL (btw where did the gdx-twl.jar backend go?), and even Android's 9patch images. I'm quite lost now on which way to go, and how to start implementing it.
I'd like to create a menu similar to most "quality" Android games or flash games, with just basic Buttons and Textviews (optionally an animated background).
What is the most recent/prefered way to do this?
Obli wrote:I totally agree with bach. Everyone create menus differently. So go for scene2d, others for scene2d.ui, and the rest only use sprites.
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