NinePatch Dilemma

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NinePatch Dilemma

Postby scott.bouloutian » Mon Aug 06, 2012 6:48 pm

I created the attached nine patch image and wish to use it in libgdx. It's supposed to scale to look like a tic tac toe board. What makes this nine patch different is that there isn't a single solid black line at the top. Instead there are three separate scalable regions. Does libgdx even support multiple scalable regions of nine patches? I tried using the new texture packer as well, but it didn't help. Any suggestions?

For some reason it wouldn't let me upload the attachment so here is a link to it: ... lVnSVVsSFE
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Re: NinePatch Dilemma

Postby Varriount » Thu Aug 09, 2012 9:21 am

Libgdx doesn't support that kind of nine patch. If you want all regions to look the same, went not just uniformly scale the texture up?
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