Im working on a game called dream jump which is almost complete except that there is one problem, i use the assets class from super jumper and because i have alot of textures to load,my game starts after a loading time of 6-7 seconds, i searched the forums and there are a few posts about asset manager like this one -
http://badlogicgames.com/forum/viewtopic.php?f=11&t=3497&p=17079&hilit=asset+manager#p17079
but the thing is i just have images of one resolution and dont really need a resolution resolver,then how should my implementation be like? and what does the setLoader () method do?
Please help me out with this because this problem is really bugging me
