Libgdx license obligations in android application

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Libgdx license obligations in android application

Postby lupacexi » Fri Aug 04, 2017 4:36 pm

I am developing a commercial android application using LibGDX at work. I only use libgdx (I have not modified it). I have read the LibGDX license (apache 2.0):
https://github.com/libgdx/libgdx/blob/master/LICENSE

and, as I understand, I only have to add a copy on fhe license (Point 4) with the developed app. My doubts are:
- How or where should I add it to an android application? In the code? In a help button showing the license?
- It is necessary to add anything more appart from libgdx license?[

Any idea or help with this would be appreciate, as I have no experience with licenses and I would like to do it correctly

Thanks in advance
lupacexi
 
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Re: Libgdx license obligations in android application

Postby tenfour04 » Thu Aug 10, 2017 6:56 pm

The license should be viewable by the end user, so put it behind a button or menu option. Technically you are supposed to include the entire text of the Apache 2.0 License, but no one cares if you simply provide a web link to it.
tenfour04
 
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