2D is cool again

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2D is cool again

Postby Silverwolf » Fri Aug 17, 2012 1:29 pm

A few years back I watched a program where professional developers were saying that it was not really very feasible for a "bedroom" developer to create a big hit of a game anymore.

Then along came mobile games in a really big way with iphones/android.

Now today as apposed to then, certainly some one man teams / "bedroom programmers" do make a success :)

The ball is back in our court as to speak. But I wonder for how long ....... ?

Also 2D is cool again :) A few years back seemed nearly everything was 3D and to be honest had become rather FPS samey. Not anymore :)
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Re: 2D is cool again

Postby Paw5Games » Sat Aug 18, 2012 6:09 am

I Agree with you. I personally believe there is lot left to explore in the 2d realm. As 3d games are becoming "realer" there will be folks who would want to escape their reality. May be that will sell our games. I just hope as the games progress in terms of quality and value, so will the tools to create them.
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Re: 2D is cool again

Postby Silverwolf » Sat Aug 18, 2012 11:11 am

I think so, some years back I spoke to a very clever person at work who could if he wished to play any game well.
But he said "The games are just too complicated now." So he at least then had stopped playing the games as he wanted something simple and "fun" and relaxing to play rather than the deep realistic immersion games that were all happening then.
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Re: 2D is cool again

Postby Keen » Sun Aug 26, 2012 11:39 pm

I think 2D will be around for a little while yet. It seems like the Indie market is getting larger and larger every year. If Ouya takes off, it will be even better for us indies.
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Re: 2D is cool again

Postby solisis » Wed Apr 24, 2013 5:51 pm

I don't think the dimension matters if a game is a good game. 2d, 3d, or 1d... whatever text adventures are considered... any one of them can snag in users and grow to be huge. Look at pretty much everything zynga absorbs. Not sure that was ever untrue per say. Just that it was safest to go with running trends, so games must have 3D marketed somewhere in there or publishers doubt the potential.
As we see the marketplace for apps grow larger with independent developers (and also much shittier since indies are also composed of half assers who vomit garbage into the app pool shamelessly) - we see that without the demands of publishers, the developers are free to create whatever they want. Many, like me, are only interested in 2D games. 3D can be ok but it's rare I give them a shot cause I like the era I grew up in. Super nintendo, genesis, master system, NES, etc. Those take me back. That's why I play games. Not because I want some alternate universe or anything. I don't like games trying to look as real as possible cause life is too real and I don't like life. So 2D is - and always has been - in for me. I know I'm not alone in that one.

Mass appeal, however, is another story. While there are always going to be those of us who would rather play metroid than medal of honor, we might be like the group of people who prefer midget amputee interracial tranny porn over the mainstream stuff. Who do you want to cater toward?
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