ARCore+Android Studio+Lingdx?

Anything about development not directly related to libgdx, e.g. OpenGL, Android APIs etc.

ARCore+Android Studio+Lingdx?

Postby xoelus » Mon Sep 25, 2017 2:13 pm

Hi. I started to work with the ARCore in Unity3d a few days ago and now i want to start using it in native, with the android studio but with Libgdx to design and implement all the 3d part, but in the ARCore samples, they work with OpenGL ES, and for now is being very difficult to integrate ARCore with the Libgx, so my question is, Did someone work with both(arcore and libgdx) and can help us to know the best way to integrate both in a android project?
xoelus
 
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Re: ARCore+Android Studio+Lingdx?

Postby ClaytonCodes » Mon Nov 13, 2017 4:10 am

I did some investigation into it and came up with a pretty good way it integrate ARCore and LibGDX.
Blog: https://medium.com/p/investigating-arcore-with-libgdx-f69b83764118
Github repo: https://github.com/google/helloargdx
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Re: ARCore+Android Studio+Lingdx?

Postby xoelus » Mon Nov 13, 2017 9:12 am

Nice one!
Thank you very much
xoelus
 
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Re: ARCore+Android Studio+Lingdx?

Postby slebed » Tue Nov 14, 2017 5:21 am

Thanks for writing that blog and for sharing. This is very helpful for me.

I wanted to 'clap' or respond to your blog, but Medium wanted me to sign up first which I'm not willing to do. Just know that your work is very much appreciated, probably by a lot more people than you realize.
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