In-App Purchase for Android & iOS?

Anything about development not directly related to libgdx, e.g. OpenGL, Android APIs etc.

In-App Purchase for Android & iOS?

Postby azhan16 » Sun May 14, 2017 9:33 am

Hi everyone,

I was wondering if there is any straightforward tutorials for in-app purchasing?

I like to know the procedures for both Android and iOS?

P.S I'm new to this game engine.

Kind regards
azhan16
 
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Re: In-App Purchase for Android & iOS?

Postby tgkprog » Sun May 14, 2017 3:21 pm

I want to know this too. For android at least, what is the best 2016/2017 github project to look for libgdx + google pay? :?:
tgkprog
 
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Re: In-App Purchase for Android & iOS?

Postby Pinkie Swirl » Mon May 15, 2017 1:39 pm

Pinkie Swirl
 
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Re: In-App Purchase for Android & iOS?

Postby Expiredmind » Wed May 31, 2017 10:46 am

@Pinkie Swirl Is that solution is properly secured? Maybe someone known the plugin that supports libGDX and provide microtransation on IOS and Android Devices? It should not be free. It will be great if it will provide features like game state savings whenever user uninstalled app
Expiredmind
 
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