Gnurfos wrote:It seems to be a segfault before reaching your code.
It certainly looks that way. "Trying to load lib .../libgdx.so" and a few lines later it's dead.
I can't think of anything unusual I'm doing (except, as I said, setting the KEEP_SCREEN_ON flag). And it's a stable release of libGDX (0.9.2).
Could it be related to my having other libgdx apps with different versions on the device ?
I'd hope that Android wasn't susceptible to problems like that... but I've really no idea.
The last thing I can think to try: do either of these two versions work any better?
1. Not setting the KEEP_SCREEN_ON flag
2. Disabling all sound effects
Other than that, I'm pretty much out of ideas. Unless I run into someone with the same problem who doesn't mind me borrowing their phone, I don't know what else to try.
Thanks yet again for testing.