Have been using the engine developed in Beginning Android Games to develop a simple arcade app and it is going well. I am really impressed with the breadth of topics covered and the manner in which they are explained. This is a good book
Anyway, I seem to have come up against a bit of a problem. Everything works fine on a Samsung Galaxy S (I) which I have been using as a test phone, but when I put it on an old Xperia (I think Android 1.5) I have a problem with the input. It's like it needs a debounce or something, it picks up multiple touches per touch. So in effect holding your finger on the screen is the same as rapidly tapping it as quick as the phone can poll the input.
Does anybody know of a technique of dealing with this problem? Other than this the game runs ok on the phone.