Holo Themed Skin

Talk about graphics, 3D models, nice sprite sheets, music, sound effects and anything related to the presentation of your game (not code :)).

Re: Holo Dark Themed Skin

Postby jrenner » Sat Jun 01, 2013 3:15 pm

Thanks, this is great
Superior Tactics - tactical spaceship battles RTS
Google Play: https://play.google.com/store/apps/deta ... r.superior
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Re: Holo Dark Themed Skin

Postby japhias » Tue Jun 25, 2013 9:57 am

hi carsten,

thank you for sharing. But I don't get it running.
I think I used the same "default" skin for my development. I tried to switch it without renaming your files and got following errors.

Exception in thread "LWJGL Application" com.badlogic.gdx.utils.SerializationException: Error reading file: userinterface/ui.json
at com.badlogic.gdx.scenes.scene2d.ui.Skin.load(Skin.java:95)
at com.badlogic.gdx.scenes.scene2d.ui.Skin.<init>(Skin.java:72)
*****
at com.badlogic.gdx.Game.setScreen(Game.java:62)
*****
at com.badlogic.gdx.Game.render(Game.java:46)
*****
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:190)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:110)
Caused by: com.badlogic.gdx.utils.SerializationException: Error reading file: userinterface/ui.json
at com.badlogic.gdx.utils.Json.fromJson(Json.java:614)
at com.badlogic.gdx.scenes.scene2d.ui.Skin.load(Skin.java:93)
... 9 more
Caused by: com.badlogic.gdx.utils.SerializationException: Field not found: focusedBackground (com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle)
at com.badlogic.gdx.utils.Json.readFields(Json.java:704)
at com.badlogic.gdx.utils.Json.readValue(Json.java:817)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$1.readValue(Skin.java:409)
at com.badlogic.gdx.utils.Json.readValue(Json.java:767)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.readNamedObjects(Skin.java:434)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.read(Skin.java:422)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$2.read(Skin.java:415)
at com.badlogic.gdx.utils.Json.readValue(Json.java:792)
at com.badlogic.gdx.scenes.scene2d.ui.Skin$1.readValue(Skin.java:409)
at com.badlogic.gdx.utils.Json.fromJson(Json.java:612)
... 10 more


Can someone help?
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Re: Holo Dark Themed Skin

Postby BurningHand » Tue Jun 25, 2013 2:09 pm

japhia, I believe that you need to be using the nightlies or working from sources to use this skin.
IRC: nexsoftware / mobidevelop; GitHub: MobiDevelop;
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Re: Holo Dark Themed Skin

Postby carsten » Sun Sep 01, 2013 10:54 pm

Yes, please use the newest nightlies.
Updated today. Have fun.
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Re: Holo Themed Skin

Postby CatalystNZ » Tue Sep 03, 2013 1:47 am

This looks great, thank you!
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Re: Holo Themed Skin

Postby Aniketos » Tue Sep 03, 2013 12:16 pm

Thanks for sharing, I tried getting this to run with nightlies from here: http://libgdx.badlogicgames.com/nightlies/

But I keep on getting the following error: Caused by: com.badlogic.gdx.utils.SerializationException: Field not found: listBackground (com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle)
Game i'm working on: http://aniketos.nl/werewolf/
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Re: Holo Themed Skin

Postby CatalystNZ » Wed Sep 04, 2013 12:30 am

Me too, using the nightly .jar's :(
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Re: Holo Themed Skin

Postby skunktrader » Wed Sep 04, 2013 1:00 am

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Re: Holo Themed Skin

Postby carsten » Wed Sep 04, 2013 5:17 am

Sorry guys. I'll look into this again in the afternoon... Guess I used an version that was not up to date.
Thx especially to skunktradr for pointing!
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Re: Holo Themed Skin

Postby CatalystNZ » Wed Sep 04, 2013 5:50 am

Also, a question... do we specify which quality to use when we load the skin? As in, load a particular json file?

In this case, is there a downside to just using the highest quality and deleting the rest of the referenced files?
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