infinite level rendering -ie like doodle jump

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infinite level rendering -ie like doodle jump

Postby cykwon » Tue Sep 27, 2011 2:19 am

Hey guys, I was looking over the code for the Super Jumper game and as you know the world 15 * 20 which is

a height of 15 for one screen with 20 of them total. What I am trying to figure out with little to no success or at least bad programming is I am trying to use loops but it comes out wrong and getting frustrated.

how would one go about to generate one level and the next screen then the screen after that hitting the end of the first screen?
cykwon
 
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Joined: Tue May 24, 2011 10:19 pm

Re: infinite level rendering -ie like doodle jump

Postby cykwon » Tue Sep 27, 2011 5:36 pm

nm figured it out. the world height is just arbritrary, i can just create platforms relative to where bob was
cykwon
 
Posts: 40
Joined: Tue May 24, 2011 10:19 pm


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