there's a bug in a JNI function i introduced in the latest version which crashes all the libgdx apps on the emulator, and only there. You can find out about the reason for this in my blog post
or alternatively on the NDK group
. Long story, short: it's not a bug per se but an unspecified behaviour of the VM.
I already fixed it and closed the corresponding bug in the bug tracker. I'll release a new version as soon as possible (probably this weekend).
Sorry for the inconvenience, i barely test on the emulator but only on devices as the former is in general shitty to develop games on/for.
edit: for the time being you can use the previous version which is also available on the download page.