I'm making a port of my game that I created as a final exam at College of Electrical Engineering and Computer Science (here's link :http://www.youtube.com/watch?v=n4oQr7E1bpU&feature=channel_video_title) . It's a physics game something like Crash the Castle game. Everything is working fine and porting game is going smooth and I'm having a blast with this libreary.
So I have a question regarding smoothing edges. Because It's a 2d game, I'm using spritebatch and orthographic camera for matrix manipulation. When I zoom the camrea out the sharp edges appear. Is there any solution ?

It's really important for me, because I want the game to have smooth look, and this will probably ruin it. Thanks in advance. Lingdx rocks !
Mercury

