libGDX 1.5.4 released

libGDX 1.5.4

New month, new release! This release brings improvements to our gdx-freetype extensions, new features in our tile map API, and upgrades to the latest RoboVM stable release.

The CHANGELOG:

[1.5.4]
- Added support for image layers in Tiled maps (TiledMapImageLayer)
- Added support for loading texture objects from TMX Maps (TextureMapObject)
- Added support for border and shadow with FreeTypeFontGenerator - see https://github.com/libgdx/libgdx/pull/2774
- Now unknown markup colors are silently ignored and considered as normal text.
- Updated freetype from version 2.4.10 to 2.5.5
- Added 3rd party extensions to setup application, see 
- Updated to RoboVM 1.0.0-beta-04
- Updated to GWT 2.6.1, sadly GWT 2.7.0 isn't production ready yet.

Note: Make sure to update your RoboVM Eclipse plugin to 1.0-beta-04! You can also sign up for a beta license key to experience the new debugger!

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.4”, the current nightly version is “1.5.5-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.

gdxAI 1.5.0 released

gdx-ai

Hi, davebaol here :)

We are pleased to announce the release of gdx-ai 1.5.0.

Some interesting stuff has been added since the previous release:

  • Added scheduling API supporting task time slicing over several frames.
  • Added pathfinding API supporting both flat and hierarchical pathfinding with or without time slicing and path smoothing
  • Added capability to scan pending telegrams so they can be saved and subsequently restored on game loading
  • Some bug fixing and other minor API additions

See the complete changelog.

Have fun designing intelligent agents!!!

libGDX 1.5.3 released

libGDX 1.5.3

Here’s a new release for you all. It’s mainly incorportaing changes in the latest RoboVM beta release, which brings you full 64-bit support as well as support for creating IPAs with both 32-bit and 64-bit binaries!

The CHANGELOG:

- API Change: TextField#setRightAlign -> TextField#setAlignment
- I18NBundle is now compatible with Android 2.2
- Fixed GWT reflection includes for 3D particles
- 3D ParticleEffectLoader registered by default
- Added HttpRequestBuilder, see https://github.com/libgdx/libgdx/pull/2698
- Added LwjglApplicationConfiguration.useHDPI for Mac OS X with retina displays. Allows you to get "real" pixel coordinates for mouse and display coordinates.
- Updated RoboVM to 1.0.0-beta-03

Note: Make sure to update your RoboVM Eclipse plugin to 1.0-beta-03! You can also sign up for a beta license key to experience the new debugger!

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.3”, the current nightly version is “1.5.4-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.