gdxAI 1.5.0 released

gdx-ai

Hi, davebaol here :)

We are pleased to announce the release of gdx-ai 1.5.0.

Some interesting stuff has been added since the previous release:

  • Added scheduling API supporting task time slicing over several frames.
  • Added pathfinding API supporting both flat and hierarchical pathfinding with or without time slicing and path smoothing
  • Added capability to scan pending telegrams so they can be saved and subsequently restored on game loading
  • Some bug fixing and other minor API additions

See the complete changelog.

Have fun designing intelligent agents!!!

libGDX 1.5.3 released

libGDX 1.5.3

Here’s a new release for you all. It’s mainly incorportaing changes in the latest RoboVM beta release, which brings you full 64-bit support as well as support for creating IPAs with both 32-bit and 64-bit binaries!

The CHANGELOG:

- API Change: TextField#setRightAlign -> TextField#setAlignment
- I18NBundle is now compatible with Android 2.2
- Fixed GWT reflection includes for 3D particles
- 3D ParticleEffectLoader registered by default
- Added HttpRequestBuilder, see https://github.com/libgdx/libgdx/pull/2698
- Added LwjglApplicationConfiguration.useHDPI for Mac OS X with retina displays. Allows you to get "real" pixel coordinates for mouse and display coordinates.
- Updated RoboVM to 1.0.0-beta-03

Note: Make sure to update your RoboVM Eclipse plugin to 1.0-beta-03! You can also sign up for a beta license key to experience the new debugger!

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.3”, the current nightly version is “1.5.4-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.

libGDX 1.5.0 released

libGDX 1.5.0

Here’s what’s changed:

[1.4.2]
- API Addition: IOSInput now uses CMCoreMotion for accelerometer and magnetometer
- API Addition: Added getter for UITextField on IOS for keyboard customization 
- API Addition: Added ability to save PixmapPackers to atlas files. See PixmapPackerIO.
- API Addition: Added HttpRequestHeader and HttpResponseHeader with constants for HTTP headers.
- API Addition: HttpRequest is now poolable.
- New PNG encoder that supports compression, more efficient vertical flipping, and minimal allocation when encoding multiple PNGs.
- API Change: Label#setEllipse -> Label#setEllipsis.
- API Change: BatchTiledMapRenderer *SpriteBatch fields and methods renamed to *Batch
- API Change: ScrollPane#scrollToCenter -> ScrollPane#scrollTo; see optional boolean arguments centerHorizontal and centerVertical (scrollToCenter centered vertically only).
- API Change: Changed Input#getTextInput to accept both text and hint, removed Input#getPlaceholderTextInput.
- Bug Fix: Fixed potential NPE with immersive mode in the Android fragment backend. 
- iOS backend now supports sound ids, thanks Tomski!

Note: Make sure to update your RoboVM Eclipse plugin to 1.0-beta-01! You can also sign up for a beta license key to experience the new debugger!

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.0”, the current nightly version is “1.5.1-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.