Posted on November 27, 2012, 12:28 am, by Mario, under
Android,
libgdx.
We changed the live wallpaper API slightly. public class MyLWP extends AndroidLivewallpaperService { @Override public ApplicationListener createListener(boolean isPreview) { // create listener here, evaluate isPreview if you must } // rest as before } We introduced a parameter to createListener that tells you if this is a wallpaper preview or not. Simple as that. [...]
Posted on September 30, 2012, 10:27 am, by Mario, under
Android,
libgdx.
I’ll be speaking at Apps World 2012 next week. On Tuesday i’m part of a panel discussion about HTML5 game development (14:00, Gaming Apps track). One Wednesday i’ll speak about “Beginning Android Games” (14:40, Droid World). From the agenda i can see a few interesting high profile speakers, it’s gonna be an interesting two days. [...]
Posted on August 9, 2012, 12:22 pm, by Mario, under
Android,
libgdx.
I love the activity on the ADT project, lots of nice new changes are introduced. They are also reworking the build system. However, in that process, some irritations turned up that made our lives a little bit less enjoyable from time to time. Watch the corresponding talk from this years I/O to see where the [...]