libGDX 1.5.2 released (updated)

edit: well, i’m a bit of a terrible programmer person and botched the update of LWJGL on Mac OS X. Just released libGDX 1.5.2 for that reason. The below still applies 🙂

Hi!

time for a new release. Here’s what changed:

Starting with this release we’ll also relax our versioning a little bit. We will not increase the minor version in case of minimal API changes as above.

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.2”, the current nightly version is “1.5.3-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.

libGDX 1.5.0 released

libGDX 1.5.0

Here’s what’s changed:

Note: Make sure to update your RoboVM Eclipse plugin to 1.0-beta-01! You can also sign up for a beta license key to experience the new debugger!

Let us know if you run into any issues. See this wiki article on how to update your libGDX project to the latest version. The current libGDX version is “1.5.0”, the current nightly version is “1.5.1-SNAPSHOT”, OR you can just check our versions page which details all the versions of dependencies as well.