Congrats to Noblemaster Games for getting his games Tropical Stormfront and Desert Stormfront approved on the iOS App Store. This means libgdx can be used to produce iOS games officially 🙂
Now, we still have some way to go before we can give this goodness to you guys. The process of making this work is to complex for the normal user, but we are working on figuring out how to make this as pleasent as it can be.
Note that the iOS backend has some limitations when it comes to the Java Runtime library that’s supported. Namely, the entire java.net package is unsupported. One of the reasons we started work on our own net API. Also, using third party Java libraries might or might not work. This is similar to some degree on Android, though compatibility is usually less of an issue there.
Let me also remind you that publishing on iOS means you’ll need a Mac (~500$ for a Mac Mini), an Apple Developer license (99$/year), and a MonoTouch license (79$ if you are a student, 399$ otherwise). MonoTouch is the only thing we add on top of the things you have to pay for anyways.