The Swarm team has been in contact with us for quite sometime. Appearently lots of libgdx folks use Swarm, which makes me and Swarm rather happy. After their glorious SDK update earlier this week, they now published a libgdx/Swarm example.
It’s based on our Super Jumper demo game, and shows you how easy it is to get all the great features of Swarm integrated in a libgdx game. Especially with the new Twitter/Facebook/Google+ sign-in, Swarm is a wonderful way to connect your players!
I totally wasn’t paid for this. Really.