Nate’s and Shiu’s Spine now on Kickstarter

After six months of hard work, Nate and Shiu finally released Spine and also put it on Kickstarter to fund writting runtimes for popular game engines and frameworks. Check out their promo video below.

Here’s their Kickstarter page. Now go and pledge, or else!

  • http://ambethia.com Jason L Perry

    Backed. This looks awesome.

  • http://www.typhonrt.org/ Mike Leahy

    Done.. Nice work Nate / Shiu!

  • Zloten

    Really great!

  • http://www.chrismweb.com ChrisM

    Awesome, hope it does well! Looks like it since it’s already over 50% funded ;)

    Did you do any other marketing for the Kickstarter, or is this just the first day + place you posted it?

    Either way, grats!

  • Doctor Funfrock

    looks really great. 2 years ago i started out to make a cinematic platformer and it took me ages (esp. with only weekends) to code a 2d animation system with blending, a cinema 4d exporter and so on. i needed one year to realize that this was no leisure time project scope any more.
    awesome project, especially what i have seen from the vid concerning user-friendly interface!

  • Silverwolf

    Really good project and for the price a kinda must have for most of us I would guess, and I backed it. Will be looking forward to watching some tutorials on how best to use it in the future.

  • http://www.codepoke.net CodePoKE

    Guys,

    First off, backed it immediately.

    Second: Why haven’t I’ve seen this promoted somewhere on this site?
    I really commend you guys for keeping promotion of your other projects seperate from libgdx.

    BUT COME ON, this is far too big and awesome to stash away!
    Have a list with all libraries associated with libgdx or something!

    Promote this!

    And rock on!

    And thanks again for libgdx :-)