New libgdx site live!

Thanks for @bitowl and @Xklibur_clab from IkiGames, libgdx has a new website! Apart from looking super fancy, we now also provide you a way to upload your own games, and edit your entries.

Adding a new Entry

Go to the gallery, and click on the “Submit Your Game” button. Fill out the form, supply at least one link, and a URL to an image of size 705x344px, enter the captcha, and away you go! You’ll then be presented with a token, save the token!. It will allow you to modify your entry later.

YOu can also add a video by supplying a Youtube Embed Url, which should look like this: http://www.youtube.com/embed/videoid, e.g. http://www.youtube.com/embed/4s0lDD0x-7w

Modifying your entry

Go to your entry’s page, click the edit link. Modify you entry, and provide your token.

There’s also an API which you can figure out by inspecting the site’s source.

Feedback

Every game in the gallery has its own comment thread. Use that feature to let the submitter know what you think!

Enjoy!

29 thoughts on “New libgdx site live!

  1. It’s cool you’re associating me with the new website but I’ve had nothing to do with it! :D I think you wanted to write “IKIGames”…

    Anyway. great work! I will add my games ASAP! :)

  2. Site looks very classy, (and resizes very nicely, at least in firefox, I don’t know about IE6 ;))

    The app submit tool worked nicely as well- I did submit the wrong format for the youtube URL, so got to test out editing with the token ID, which worked as well.

    Great job on whoever did it!

    The only thing that looks a bit different is that the red in LibGDX (and top/bottom) looks a little washed out- like when you take an illustrator document from the default of CMYK to RGB, and it ruins all your colors.

    Hopefully nobody abuses the freedom that it permits (no email verification, or approval delay), but it is very well done!

  3. I think asterisks indicating items weather must or optional should be set.
    It seems YOUTUBE URL is a must?

  4. That is weird indeed. It appears the ajax call to get the game info isn’t happening.

  5. Same issue here (latest Chrome version). Looks like a javascript error: var gameId = getParameterByName(“id”); //Uncaught ReferenceError: getParameterByName is not defined

  6. Linked to the correct site, but failed at writting the proper anchor text. Thanks, fixed!

  7. The site uses CORS, maybe that’s the issue? Though i’d be surprised if Firefox ESR17 doesn’t support CORS. I’ll look into it. You don’t use noscript or some other plugin, do you?

  8. Shouldn’t you be on vacations or something? ;-)

    As for the script blocking – I’m using AdBlock but it is disabled on libgdx page. Anyway same config on regular FF22 causes no problems.

    Thx. Kind regards,
    Michal

  9. Great looking of new site. Nice work!

    I had also problems with some pages, that not appear correctly in Chrome (27.0.1453.116). I used IE9 for submitting gallery entry.

  10. Same issue, noted by others below, Chrome 27.0.1453.116 m — Game Gallery tiles show up, but when clicking into a game, it shows just the top navigation bar, no game details… works fine in IE and FF.

  11. Hello,

    I am looking for a list / catalog of all libgdx based
    games and applications that are published under an Open Source license like (L)GPL, BSD, MIT or any other one of the “popular licenses” as per
    OSI definition at http://opensource.org/licenses.

    I am relatively new to libgdx and the badlogic website, so maybe I am missing the obvious. I looked at the games gallery at http://libgdx.badlogicgames.com/gallery.html but didn’t see any way of narrowing it down by license or at least by Open vs Closed Source.

    If
    not already done, wouldn’t it make sense to include this as a field
    that can/should be entered when folks register their game in the
    gallery?

    I am asking about this because I would like to look at the
    code of some existing games, and maybe contribute patches or something
    like that, before I venture into creating my own first game as a
    relative newbie.

    My background is many years of Java / JEE
    development, classic Java webapps and – very long ago – some C64 hacking
    that involved a sprite editor in assembly code , a Q-Bert clone level
    editor, etc.

    Thanks
    Oliver

  12. Hello,

    I am looking for a list / catalog of all libgdx based
    games and applications that are published under an Open Source license
    (like (L)GPL, BSD, MIT, or another one of the “popular licenses” as per
    OSI definition at http://opensource.org/licenses).

    I am relatively new to libgdx and the badlogic website, so maybe I am missing the obvious. I looked at the games gallery at http://libgdx.badlogicgames.com/gallery.html but didn’t see any way of narrowing it down by license or at least by Open vs Closed Source.

    If
    not already done, wouldn’t it make sense to include this as a field
    that can/should be entered when folks register their game in the
    gallery?

    I am asking for this because I would like to look at the
    code of some existing games, and maybe contribute patches or something
    like that, before I venture into creating my own first game as a
    relative newbie.

    My background is many years of Java / JEE
    development, classic Java webapps and – very long ago – some C64 hacking
    that involved a sprite editor in assembly code , a Q-Bert clone level
    editor, etc.

    Thanks
    Oliver

  13. I am looking for a catalog of libgdx based games that are Open Source licensed.

    I didn’t see any way to filter the games gallery by license.
    I am relatively new to libgdx so maybe I am missing the obvious.

  14. Mario, I apologize for the duplicated posts below as Guest. I had some trouble with the Disqus login in Firefox. Apparently WordPress/Disqus authentication does not work well with NoScript and/or Adblock addins, even after I allowed almost everything. It would be great if you could delete those 2 redundant posts. I cannot delete them myself.

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