How I draw orthogonal tiledmaps in braingdx

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How I draw orthogonal tiledmaps in braingdx

Postby bitbrain » Sun Aug 18, 2019 2:54 pm

Hello,

I am actively developing a gamejam framework built on libgdx. I recently blogged about how orthogonal tiledmaps are dynamically drawn in braingdx. Isometric tiledmaps are a bit harder and will be covered in a different blog article.

Enjoy!

https://bitbrain.github.io/2019/07/08/creating-braingdx-orthogonal-tilemaps.html
Clean code - dirty mind.
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Re: How I draw orthogonal tiledmaps in braingdx

Postby troylegal » Mon Sep 16, 2019 10:22 am

I like when you solve your own question you post the solution, nice work.
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