[3D] How to attach armor and weapon ?

Anything about development not directly related to libgdx, e.g. OpenGL, Android APIs etc.

[3D] How to attach armor and weapon ?

Postby akazan83 » Fri Nov 22, 2019 8:44 am

Hello there !

After some 2D games in LibGDX, I want to try 3D with Blender for modeling and LibGDX.
I've create a low poly characters and a sword, I just want a way to equip the sword at the correct location ( right hand ).
If you've a tutorial, an exemple in github, or an explication ?
Can I do that with blender ? With rig attach ?
Thanks for your help ! :)
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