bug fix for ShapeRenderer

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bug fix for ShapeRenderer

Postby Guich » Sun Dec 24, 2017 12:04 pm


This class is great and helped a lot my development. I just found a bug in polygon(vertices, offset, count)

float firstX = vertices[0];
float firstY = vertices[1];

should be

float firstX = vertices[offset];
float firstY = vertices[offset+1];


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