Holo Themed Skin

Talk about graphics, 3D models, nice sprite sheets, music, sound effects and anything related to the presentation of your game (not code :)).

Re: Holo Themed Skin

Postby carsten » Wed Sep 04, 2013 6:47 am

@Catalyst: Libgdx is unable to determine how big your actual monitor is. E.g. if you look at the same game on your desktop with a 19" screen your want to use ldpi. This will not be usable on a high resoution mobile phone that is only 7 x 5 cm big. Therefore I am offering different resolutions. The implementation and decision which resolution to take however has to be put manually... If you only wnt to deploy for one resolution you may as well remove the rest!
As mentioned in the first post, please read the tutorials about "multiple resolution" for further insight.
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Re: Holo Themed Skin

Postby Aniketos » Wed Sep 04, 2013 8:05 am

Thanks got it working now!
Game i'm working on: http://aniketos.nl/werewolf/
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Re: Holo Themed Skin

Postby CatalystNZ » Wed Sep 04, 2013 9:31 pm

Thanks, working for me too, and thanks for the information. Do you have a website you would want linked to in any credits?
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Re: Holo Themed Skin

Postby carsten » Thu Sep 05, 2013 2:13 pm

No, Thx. Name or alias is sufficient.
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Re: Holo Themed Skin

Postby mars3142 » Sat Sep 14, 2013 3:02 pm

It really works, but why does my dialog does not have a background color?

Code: Select all
skin = new Skin(Gdx.files.internal("ui/holo/Holo-xhdpi-dark,json"), new TextureAtlas("ui/holo/Holo-xhdpi-dark.atlas"));
      
final Dialog dialog = new Dialog("Dialog", skin, "dialog");


Where is my mistake?

If someone wants a screenshot, I will attach it later...
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Re: Holo Themed Skin

Postby carsten » Sat Sep 14, 2013 4:41 pm

Sry, that's my fault. Gonna fix it later.
I plan to remove all transparency in the next update.
Last edited by carsten on Sat Sep 14, 2013 5:22 pm, edited 1 time in total.
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Re: Holo Themed Skin

Postby mars3142 » Sat Sep 14, 2013 5:01 pm

I found a great tutorial from a german boy in youtube.

He showed how to use the window class (a dialog class is a modal window) on http://www.youtube.com/watch?v=S71NpGlP8hk
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Re: Holo Themed Skin

Postby carsten » Sun Sep 15, 2013 1:58 pm

Hi everybody, I fixed the WindowStyle. I am still having issues moving the window in a stage, but do think these are code related... I uploaded the new Skin (grab it from the first page of this thread).
Thx for pointing on the bugs!!!
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Re: Holo Themed Skin

Postby mars3142 » Sun Sep 15, 2013 4:32 pm

Perfect. I can drag'n'drop the dialog correctly. Thanks.
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Re: Holo Themed Skin

Postby mars3142 » Mon Sep 23, 2013 2:19 pm

After updating to the newest nightly of libgdx (23.09.13 02:03am) , I got the failure

Code: Select all
Error reading file: ui/Holo-light-xhdpi.json

I didn't change your json-files. My previous version of libgdx is around the 14.09.

Can you fix it please?
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