[gdx-arch] Clipper jni, distancefield batch, ui utils...

Any community contributions to libgdx go here! Some may get included in the core API when permission is granted.

[gdx-arch] Clipper jni, distancefield batch, ui utils...

Postby DranikProgrammer » Wed Jan 02, 2019 3:28 pm

The collection is currently under development and has grown even bigger

New things:

    Clipper JNI bindings with jnigen (only win and linux for now)
    Render module
    Lua module
    Lml/UI module
    Some more core improvements and utilities

Secret future plans:

    Port/Rewrite old blackboard expert system -> create AI module
    Navmesh generation (GdxDemo3D does this already) -> create AI module
    Port extension manager(from old project OME) for creating extensions without boilerplate work (json, parallel loading, dependencies, circular dependencies -> topological sort). Add Lua support + Lua Tables are a good alternative to json
    SVG to mesh... Looks scarce even among c++ libs. Writing parser all alone is hard

Test_12: https://github.com/dranikpg/gdx-arch/re ... ag/Test_12
Wiki: https://github.com/dranikpg/gdx-arch/wiki

The project is not documented(except for some core parts). Please read the wiki, see the tests or ask me for further clarifications.
At the moment I can't publish any projects using gdx-arch.

Any ideas, questions and submissions are appreciated ;) !
Last edited by DranikProgrammer on Wed Jan 02, 2019 7:45 pm, edited 2 times in total.
DranikProgrammer
 
Posts: 102
Joined: Mon Feb 20, 2017 2:51 pm

Re: [gdx-arch] Clipper jni, distancefield batch, ui utils...

Postby DranikProgrammer » Wed Jan 02, 2019 7:43 pm

Clipper offsetting polygon
Image

Distance Field rendering
Image

Clipper path offset with Blur via KernelOverlay
Image
DranikProgrammer
 
Posts: 102
Joined: Mon Feb 20, 2017 2:51 pm


Return to Libgdx Contributions

Who is online

Users browsing this forum: No registered users and 1 guest