libGDX 1.7.2 released!

libGDX 1.7.2

Update your project as usual.

If you are deploying to iOS, you’ll now need a free RoboVM license key. You can find all info on this change in this blog post. I also updated all our docs with all the info you need to get this going. You can now use debugging on iOS!.

This release also features preliminary tvOS support. I haven’t added this to the setup UI yet. It will require a new sub project, similar to the iOS sub project, but with slightly modified launch images and Info.plist. You can check out this sample in the meantime. tvOS is a bit of a weird thing as your game has to support the tvOS remote. Which means only one-button games are viable. Kinda, sorta.

Happy coding!