Box2d Raycasting

I was checking the Andengine forums for some new additions to our stuff (box2D mostly) and came across a nice patch by HexWave that adds raycasting support to the Box2D wrapper. I included it in SVN and the nightlies, enjoy. Major props to HexWave for the patch, we appreciate it. To bad noone at Andengine felt the need to inform us about it (or include it in their own fork…).

Thanks HexWave!

I also fixed a couple of other things like the EarCutTriangulator.

So much for the holiday break… I crawl back to my cave now.

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