Spieleentwicklung 101 Update

In early 2010 i wrote a pretty huge german tutorial on Android game development with OpenGL ES. Given that i’m an engineer it is natural for me to ignore any and all grammar rules (in German and English). Antonia Wagner contacted me a while ago, offering to correct this huge beast. Today she finished off that task and we uploaded an updated version to the AndroidPit Wiki.

Thanks Antonia!

3 thoughts on “Spieleentwicklung 101 Update

  1. Sorry, i lack the time to do it. I can only refer you to my book (which covers a lot more in a lot more detail) which is to be relased in april. “Beginning Android Games”. That’s not free though :/ I’ll put up all the source code of the book on the web though.

  2. I’m looking at the table of contents now. It looks great. I have been dabbling with libgdx for a few months, but I don’t have a grounding in the fundamentals of graphics programming. I’ll definitely be picking up a copy when it comes out. Thanks for all the hard work.

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