10 thoughts on “What I did last month – New Libgdx Features

  1. Simply awesome.
    I promise to try to do something fun with this stuff during my summer holidays 😀

  2. Nice to see the 3D API maturing! Glad to hear about the plans for Blender support too, coincidentally I’ve just started working through the Blender tutorials…

    Drop me a mail if you want to delegate anything! 🙂

  3. Just awesome! 🙂

    A suggestion: rename “still” to “static” in the 3d models package.

  4. It’s very impressive to see how the 3D api is coming along, I can’t wait to get my hands on the upcoming softimage exporter.

    Mario, very impressive! You are doing an excellent job and I think I can speak on behalf of everybody that we are thankful.

  5. Do you need those public classifiers in the interface?

    AFAIK interfaces are public by default. Are you just being lazy and letting the editor generate the code? 😉

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