Gleed2D Integration for Libgdx

Gleed2D is a non-tile based 2D level editor, written with XNA (a Mono port is on the way it seems). Siondream managed to get an importer going for libgdx, you can find out more in this forum thread

Obligatory Screenshot 😀

4 thoughts on “Gleed2D Integration for Libgdx

  1. Thanks for sharing.
    But I can’t get it run on my 64 bit Windows 7, crashed all the time.
    I’ve already installed XNA and .NET Framework. Did you guys have this issue?

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