Mono by timtipgames won Ludum Dare 26. It’s powered by libgdx 🙂
Here’s the post mortem. According to my research there’ve been about 40 games made with libgdx this year (at least 40 games mentioned libgdx somewhere in the description). May even be higher. Not to bad!
Looking forward to next year’s Ludum Dare!
This is beautiful! Super cool lighting and perfectly placed physics object. It deserves every bit of it. Congratulations!
Quick question: how is the ligthing implemented?
Nice job! Congratulations to timtipgames and the libgdx comunity.
I don’t really know how these lights are implemented, but I know that there is nice contributions on the forum: http://badlogicgames.com/forum/viewtopic.php?f=17&t=8429
You should check it.
Great game, I have played it already and I’m under heavy impression.
It’s really cool that within 48h it’s possible to create such a great game.
box2dlights.
It definitely uses Box2D lights, you can check the source code in the Ludum Dare entry.
David, I liked yours too. Kinda scary when you proceed and see the other thing coming towards you..