gdxAI 1.5.0 released


Hi, davebaol here 🙂

We are pleased to announce the release of gdx-ai 1.5.0.

Some interesting stuff has been added since the previous release:

  • Added scheduling API supporting task time slicing over several frames.
  • Added pathfinding API supporting both flat and hierarchical pathfinding with or without time slicing and path smoothing
  • Added capability to scan pending telegrams so they can be saved and subsequently restored on game loading
  • Some bug fixing and other minor API additions

See the complete changelog.

Have fun designing intelligent agents!!!

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