An another release. Here are the CHANGES:
1 2 |
[1.6.3] - Updated to RoboVM 1.4.0 |
Update your project as usual. Also update your RoboVM Eclipse or IntelliJ IDEA plugin to 1.4.0!.
Happy Coding!
Posted on by Mario Zechner
An another release. Here are the CHANGES:
1 2 |
[1.6.3] - Updated to RoboVM 1.4.0 |
Update your project as usual. Also update your RoboVM Eclipse or IntelliJ IDEA plugin to 1.4.0!.
Happy Coding!
Doesn’t seem to be available from the Sonatype repo yet. Is it just a case of waiting for mirrors to update, or does something need a push?
My Gradle tasks fail to find gdx-platform and there’s nothing for 1.6.3 showing at https://oss.sonatype.org/content/repositories/releases/com/badlogicgames/gdx/gdx-platform/
Should be on SonaType, synch to Maven Central takes a bit.
Thanks. I’ve just seen it appear in the last few minutes. Gradle has refreshed and everything is working nicely. 🙂
Can we use libGDX with RobVM Studio ? If yes, it will be great to have a video tutorial about how to setup a libGDX project for iOS and Android in RoboVM Studio.
Yes you can! Simply generate the libGDX project via the gdx setup UI, then import into RoboVM Studio.
I don’t see libgdx 1.6.3 on http://libgdx.badlogicgames.com/releases/ Where is it? Thank you.
Hey do you know if this will work with xcode 7 beta? I mean deploying IPAs to any device without registering apple subscription.
I want to say amazing work, my iOS game is working so nice with RoboVM, being able to use JAVA for this is like a dream.
No, we do not support Xcode 7 yet. We’ll support it day 1 once its out of beta.
Ok, thank you 🙂
Is there a way to subscribe to posts here, to get updates via email, instead of having to remember to manually check to see if LibGDX has been updated?