Jogl 2.0!

Yay! I completely missed all the things that happened with Jogl in the last couple of months. The project was transfered from its original location to a new site. Apart from that it received a bit of redesign to make it compatible with the 3.1 and 4.0 OpenGL profiles as well as the embedded ES versions. Awesomeness! Apart from OpenGL they now also support OpenCL which is great as i could use it at my day job from time to time. It also seems that they finally put the shared libs in jars and load them from there instead of having to specify a java.library.path for loading. Still not 100% sure on that one as it’s had to get a changelog between 1.1.1 and 2.0.

For libgdx this means that we’ll switch to the new Jogl soon (maybe tomorrow?). This will finally make it possible to run on 64-bit VMs too as the old Jogl 1.1.1 64-bit Windows binaries had serious problems. Now all that’s left is a new compile profile for the jni parts of libgdx and we are in 64-bit land.

3 thoughts on “Jogl 2.0!

  1. Hm, don’t hooray to soon. Seems like the new API is not stable yet and some people report quiet some problems in their forums (bad performance with Swing/AWT etc). I’ll probably wait till the official stable release gets out of the door. I’ll try to compile the 1.1.1 Jogl libs for 64-bit Winblows/Lunix myself this weekend (maybe :)).

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